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The basic gameplay is familiar: you select to be a warrior, a rogue, or a sorcerer, and then you explore villages, forests, dungeons and other places, meet with NPCs, accept missions and then kill hordes of enemies and bandits. As you level up, you improve your stats and develop more skills.
Whatever your mission is, it always involves you in the adventure through a place, strange or familiar, to talk to an NPC, rescue a mother, or just go find a specified person. And almost all the places are full of enemies, you have to fight it out and take down all those in your way.
There are no mini maps for the dungeons, so players will have to find the way through the dark places all by themselves. At first, that would be fun. But as time goes by, you encounter more and more enemies, and you may often be killed and be forced back to the entrance of the current map. The deeper you explore the maps, the farther away you will have to travel back to where you are killed.
That explains why one needs to create or join a party and explore the places together with other players. Thankfully, Arcane Legends has made that quite simple. Whenever you enter a map, the game has all the players in the same map listed on the left and you could join them in the adventure. Characters of the three available classes all feature different potentials, abilities and skills. For example, warriors boast strong defense and attack while sorcerers could heal all the teammates within a certain range. It is advisable to form a team with those of different classes.
Once you have a party, you would know where your teammates are and even when they are out of sight. The yellow dots on the edge of the screen show where those teammates can be found. That merely happens when you are in the same map, but you can still join them in other maps and fulfill the missions together.
Upon killing enemies and opening chests, you will receive gold, weapons and armors, and some of those items are useless. But you don’t have to abandon them or just sell them for a small amount of gold. You can trade them with any player you meet and purchase better ones from others instead.
Don’t worry about killing a certain number of specific enemies. Arcane Legends doesn’t offer quests in that way. You flap an NPC or a mailbox with an exclamation mark and will have conversations or read letters and then will be quested with searching a place or finding a missing person. That is fascinating. But soon you will realize multiple quests only involve you in the repeated visits to the same map. What drives one crazy might not be the revisiting, however. It is the increasingly long trip between the entrances and where you got killed, as I mentioned above. Things would be better if you spend money to revive on spot or if you and your teammates are killed roughly at the same time, in which case you can travel back and fight together.
Despite of the repetitiveness in trips, Arcane Legends is awesome. The flexible joystick near the left bottom enables players to control the character as fluently as you ever want it to be. And except the few cases where you fail to join your partners in other maps, the game runs great on iPad.